Gold began the year at $1,060.80 an ounce, and it was mired in a multi-year downtrend that had seen the lustrous yellow metal lose about $850 an ounce from its all-time high. Sep 30, 2011 Saw this thread a while back but it did have all that much info in it at that time so held off till it had a good bit of info (which is now:D). This lists all 57 (fiftey seven, no not a typo) powers.
The two anti-air weapons serve different purposes: one has a small area of effect (Explosive Payload) and one deals high single-target damage (High Impact Payload). Both attacks have exceptional range, 10 for Explosive Payload and 11 (as of Patch 4.8.2; was formerly 10) for High Impact Payload, offsetting the mismatch in movement speeds between a Thor and a typical air unit. Oct 14, 2016 13 Characteristics Of A High-Performing Team (And How Leaders Can Foster Them) Forbes Coaches Council COUNCIL POST Expertise from Forbes Councils members, operated under license. May 07, 2019 Few companies with significant levels of production have been able to replace produced reserves by exploration alone. In 2019, high impact drilling is forecast to increase by 20% to around 80 wells, with more high impact wells planned in maturing and mature plays, especially in.
Why going low-life? Thanks for the guide! PoE and cats natural attraction v.2: https://www.pathofexile.com/forum/view-thread/2331585 | Posted by on Dec 16, 2019, 11:00:45 AM |
' Every mine benefits from the Aura increase. It's giving 100% increase to the gem effect of the high impact or blastchain mines, aka 2% chance of double dmg per mine in sequence becomes 4%, and with blastchain 5% more becomes 10% more. I found a way to push the build more defensively, here is my POB for my current setup in League. https://pastebin.com/gwawmA57 | Posted by on Dec 16, 2019, 11:02:32 AM |
Wow such a great increased of damage, nvm. Thankyou for the Pob, I was using your SSF experience POb and I was geting stuck with 3k life, geting random oneshots,I'm going to respect all the pasives include the avatar of fire and readapt my tree to make it more like yours, until I could afford one 5L shavs. Thankyou again, your build is awesome! | Posted by on Dec 16, 2019, 12:33:07 PM |
So, after fighting Sirius.. I no longer want to be a life based player. The fight was 100% one sided and i just got slaughtered endlessly because you apparently need 75% chaos res to even look at him. I love how GGG just keeps pushing the CI/LL meta even harder. | Posted by on Dec 16, 2019, 2:56:25 PM |
Hello! Will give a go to ur build as my starter, going late haha. Quick question, maybe I m blind but in which order do u advice ascendancy? Thanks | Posted by Pilou_ on Dec 16, 2019, 3:53:55 PM |
Hi, I have never played a Trap/Mine build so a big sorry for this noobish question but.... ' How is this supposed to work? I grabbed PF and the Stormblast Mine but isnt there something needed that attaches the purifying Flame to the Mine? Like u want to use a skill as a totem, then you would need Spell Totem Support (Supported Skills will summon a Totem which uses that Skill). Sorry for this basic question, but i'm standing in the coast, wondering how PF will be a mine ^^ Edit: in the meantime i found out, that blastchain will do this, but on level 8 after brutus. I interpreted the guide, that this would be possible after Hillock :) | Posted by Bisrob on Dec 16, 2019, 4:02:20 PM |
' I had the same question! hahahahahah. Thanks for the support =D Now I must decide over play with this build or play with the Arc/Ice Spear variant. Don't know which one of those is the best option for someone like me who never played as sabo. | Posted by hugomaestrelo on Dec 16, 2019, 4:54:05 PM |
' Edited: High Impact mine is the only mine affected. Blastchain mine isn't affected as it does not have the aura tag. Last edited by kan333 on Dec 16, 2019, 5:25:53 PM | Posted by kan333 on Dec 16, 2019, 5:00:01 PM |
I wanna change from my current build into yours. What do you think I should switch from my current setup to better fit into yours without fucking myself up? https://pastebin.com/J58QW7kA my pob. Thanks for any advice in advance :) | Posted by Pjey on Dec 16, 2019, 6:19:55 PM |
' So are you planning on switching to CI/LL? Build is going alright for me so far but having troubles in red maps with getting one banged by random stuff. Damage is ok, but definitely noticing the buff in boss HP. Metamorphs giving me trouble too with random one shot ranged attacks. I haven't invested in a Kaoms yet, but perhaps switching to CI/LL makes more sense? | Posted by on Dec 16, 2019, 7:28:48 PM |
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Rotation & Cooldowns | Patch 2.10.1
A rotation is a system for ordering your abilities in a way that maximizes your damage, threat or healing. Mastering a rotation will help you to quickly prioritize abilities during actual encounters so that you will always have the highest possible output as a Gunnery spec Commando (Trooper.)
Single Target
Single target rotations are designed for maximum damage, threat or healing on one target at a time. Single target rotations are more effective the longer you are able to focus on the same target.
Priority
Execute the following ability priority for optimal damage, threat, or healing on a single target.
- High Impact Bolt with Charged Barrel
- Demolition Round with Gravity Vortex
- Plasma Grenade with Reserve Powercell
- Full Auto with Curtain of Fire
- Grav Round to maintain Gravity Vortex
The key to the Gunnery spec Commando priority system is to remember the following:
- Maximize Ammo regen by staying above 60 Ammo as much as possible.
- Use Hammer Shot if below 60 Ammo and Recharge Cells is on cooldown.
- Use High Impact Bolt when Charged Barrel are fully stacked.
- Use Demolition Round with Gravity Vortex on the target.
- Maintain the Gravity Vortex debuff from Grav Round at all times.
- Use Full Auto as often as possible due to its great Ammo efficiency.
Finally, always use Armor-Piercing Cell .
Multiple Target (AoE)
Execute the following ability priority for optimal damage, threat, or healing on multiple targets.
High Impact Reserves Dmg Increase Download
Priority
- Plasma Grenade with Reserve Powercell
Burst Cooldowns
Burst cooldowns are used to increase your damage, threat or healing for a brief period of time.
High Impact Reserves Dmg Increase Income
- Tech Override
- Combine with Plasma Grenade and/or Grav Round whenever available.
- Recharge Cells
- If below 40 Ammo, use immediately.
- If above 60 Ammo, use during a “burst phase” to spam abilities without worrying about Ammo.
- Reserve Powercell
- Combine with Plasma Grenade whenever available.
Survivability Cooldowns
Survivability cooldowns help keep you alive and provide relief to healers.
![Increase Increase](/uploads/1/2/5/3/125320063/786012688.png)
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